NodeUniform

Last modified: Jun 30, 2024

NodeBuilder is going to create instances of this class during the build process of nodes. They represent the final shader uniforms that are going to be generated by the builder. A dictionary of node uniforms is maintained in NodeBuilder#uniforms for this purpose.

Constructor

new NodeUniform(name, type, node)
ParameterTypeDefault Value
namestring
typestring
nodeUniformNode

Constructs a new node uniform.

AccessorType

Properties

PropertyTypeDefault Value
isNodeUniformboolean
namestring
typestring
nodeUniformNode