OutputStructNode

Last modified: Feb 5, 2025

This node can be used to define multiple outputs in a shader programs.

Constructor

new OutputStructNode(...members)
ParameterTypeDefault Value
members...Array<Node>

Constructs a new output struct node. The constructor can be invoked with an arbitrary number of nodes representing the members.

AccessorTypeModifiers
get typestringstatic
MethodTypeModifiers

Extends

Node

outputStruct

ParameterTypeDefault Value
membersany

Returns

OutputStructNode