BumpMapNode

Last modified: Jun 30, 2024

This class can be used for applying bump maps to materials.

material.normalNode = bumpMap( texture( bumpTex ) );
export {}

Constructor

new BumpMapNode(textureNode, scaleNode?)
ParameterTypeDefault Value
textureNodeNode<float>
scaleNode?anynull

Constructs a new bump map node.

AccessorType

Properties

PropertyTypeDefault Value
textureNodeany
scaleNodeany
MethodType

Extends

TempNode

bumpMap

TSL function for creating a bump map node.

ParameterTypeDefault Value
textureNodeNode<float>
scaleNode?Node<float>

Returns

BumpMapNode