JoinNode

Last modified: Jun 30, 2024

This module is part of the TSL core and usually not used in app level code. It represents a join operation during the shader generation process. For example in can compose/join two single floats into a vec2 type.

Constructor

new JoinNode(nodes?, nodeType?)
ParameterTypeDefault Value
nodes?Array<Node>[]
nodeType?null | stringnull

Constructs a new join node.

AccessorType

Properties

PropertyTypeDefault Value
nodesArray<Node>
MethodType

Extends

TempNode