triplanarTextures

Last modified: Jun 20, 2025

TSL function for creating a triplanar textures node.

Can be used for triplanar texture mapping.

material.colorNode = triplanarTexture( texture( diffuseMap ) );
export {}
ParameterTypeDefault Value
textureXNodeNode
textureYNode?Node
textureZNode?Node
scaleNode?Node<float>
positionNode?Node<vec3>
normalNode?Node<vec3>

Returns

Node<vec4>

triplanarTexture

TSL function for creating a triplanar textures node.

ParameterTypeDefault Value
textureXNodeNode
textureYNode?Node
textureZNode?Node
scaleNode?Node<float>
positionNode?Node<vec3>
normalNode?Node<vec3>

Returns

Node<vec4>