BasicLightMapNode

Last modified: Feb 5, 2025

A specific version of IrradianceNode that is only relevant for MeshBasicNodeMaterial. Since the material is unlit, it requires a special scaling factor for the light map.

Constructor

new BasicLightMapNode(lightMapNode?)
ParameterTypeDefault Value
lightMapNode?anynull

Constructs a new basic light map node.

AccessorType

Properties

PropertyTypeDefault Value
lightMapNodeany
MethodType

Extends

LightingNode