Represents a physical model for Image-based lighting (IBL). The environment
is defined via environment maps in the equirectangular, cube map or cubeUV (PMREM) format.
EnvironmentNode is intended for PBR materials like MeshStandardNodeMaterial.
Constructor
new EnvironmentNode(envNode?)| Parameter | Type | Default Value |
|---|---|---|
| envNode? | Node | null |
Constructs a new environment node.
| Accessor | Type | |
|---|---|---|
| get type | string | |
Properties
| Property | Type | Default Value | |
|---|---|---|---|
| envNode | null | Node | — | |
| Method | Type | |
|---|---|---|
| setup | (builder: any) => void | |
| _getPMREMNodeCache | (renderer: Renderer) => WeakMap<…> | |
Extends
LightingNode