EnvironmentNode

Last modified: Jun 30, 2024

Represents a physical model for Image-based lighting (IBL). The environment is defined via environment maps in the equirectangular, cube map or cubeUV (PMREM) format. EnvironmentNode is intended for PBR materials like MeshStandardNodeMaterial.

Constructor

new EnvironmentNode(envNode?)
ParameterTypeDefault Value
envNode?Nodenull

Constructs a new environment node.

AccessorType

Properties

PropertyTypeDefault Value
envNodenull | Node
MethodType

Extends

LightingNode