IrradianceNode

Last modified: Jun 30, 2024

A generic class that can be used by nodes which contribute irradiance to the scene. E.g. a light map node can be used as input for this module. Used in NodeMaterial.

Constructor

new IrradianceNode(node)
ParameterTypeDefault Value
nodeNode<vec3>

Constructs a new irradiance node.

AccessorType

Properties

PropertyTypeDefault Value
nodeany
MethodType

Extends

LightingNode