BatchNode

Last modified: Jun 30, 2024

This node implements the vertex shader logic which is required when rendering 3D objects via batching. BatchNode must be used with instances of BatchedMesh.

Constructor

new BatchNode(batchMesh)
ParameterTypeDefault Value
batchMeshBatchedMesh

Constructs a new batch node.

AccessorType

Properties

PropertyTypeDefault Value
batchMeshBatchedMesh
batchingIdNodeany
MethodType

Extends

Node

batch

TSL function for creating a batch node.

ParameterTypeDefault Value
batchMeshBatchedMesh

Returns

BatchNode