BuiltinNode

Last modified: Mar 24, 2025

The node allows to set values for built-in shader variables. That is required for features like hardware-accelerated vertex clipping.

Constructor

new BuiltinNode(name)
ParameterTypeDefault Value
namestring

Constructs a new builtin node.

Properties

PropertyTypeDefault Value
isBuiltinNodeboolean
MethodType

Extends

Node

builtin

TSL function for creating a builtin node.

ParameterTypeDefault Value
namestring

Returns

BuiltinNode