MorphNode

Last modified: Jun 30, 2024

This node implements the vertex transformation shader logic which is required for morph target animation.

Constructor

new MorphNode(mesh)
ParameterTypeDefault Value
meshMesh

Constructs a new morph node.

AccessorType

Properties

PropertyTypeDefault Value
meshMesh
morphBaseInfluenceUniformNode<any>
MethodType

Extends

Node

morphReference

TSL function for creating a morph node.

ParameterTypeDefault Value
meshMesh

Returns

MorphNode