Tangent vector in view space, computed dynamically from geometry and UV derivatives. Useful for normal mapping without precomputed tangents.
Reference: http://www.thetenthplanet.de/archives/1180
Type
Node<vec3>Bitangent vector in view space, computed dynamically from geometry and UV derivatives. Complements the tangentViewFrame for constructing the tangent space basis.
Reference: http://www.thetenthplanet.de/archives/1180
Type
Node<vec3>