N E W
TSL object representing a varying property for the batching color vector.
Type
VaryingNode<vec4>N E W
TSL function representing the vertex shader batching setup. Applies the batch transformation matrix to positionLocal, normalLocal, and tangentLocal. Also assigns the batch color if a color texture is present.
| Parameter | Type | Default Value |
|---|---|---|
| batchMesh | BatchedMesh | — |
Returns
any