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batchColor

Last modified: Jul 27, 2026

TSL object representing a varying property for the batching color vector.

Type

VaryingNode<vec4>
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batchIndirectIndex

TSL object representing a varying property for the batch indirect index (instance ID).

Type

VaryingNode<uint>
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batch

TSL function representing the vertex shader batching setup. Applies the batch transformation matrix to positionLocal, normalLocal, and tangentLocal. Also assigns the batch color if a color texture is present.

ParameterTypeDefault Value
batchMeshBatchedMesh—

Returns

any