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TSL function representing the vertex shader morph targets blend setup. Dynamically computes morph targets weights and updates positionLocal and normalLocal in-place.
| Parameter | Type | Default Value |
|---|---|---|
| mesh | Mesh | — |
Returns
anyTSL function representing the vertex shader morph targets blend setup. Dynamically computes morph targets weights and updates positionLocal and normalLocal in-place.
| Parameter | Type | Default Value |
|---|---|---|
| mesh | Mesh | — |
Returns
any